$9.99
I want this!

Clouds Lighting - Unreal Engine Plugin

$9.99

Clouds Lighting adds realistic light sources for volumetric clouds.
It is also usable for particle systems, where large and cheap light sources are needed (smoke/fog/etc.).

The plugin contains different light source types:

  • PointLight
  • SpotLight

Light sources include a bunch of customizable parameters:

  • intensity;
  • color;
  • attenuation;
  • falloff type (exponential/inverse square);
  • etc.

All parameters are accessible via Blueprints/C++ API and sequencer.


Features:

  • Easy setup
  • No external dependencies
  • Unlimited lighting area
  • Customizable parameters
  • Network replicated
  • Compatible with any material

Documentation: click
Guides: click
Change log: click
Support
: thelukerrr@gmail.com or Discord (@Lukerrr)


Installation:

  1. Unzip the release into your project's plugins directory: %PROJECT_DIR%/Plugins.
  2. Open your project and enable the plugin in 'Edit->Plugins' menu.
I want this!

The latest plugin release for Unreal Engine

Supported Engine Versions
5.2, 5.3, 5.4
Number of Blueprints
3
Number of C++ Classes
4
Network Replicated
Yes
Supported Dev Platforms
Windows
Supported Build Platforms
Windows
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